Yearly archives of “2017

Environments Studio: Design, Behavior and Social Interaction

Environments Studio: Design, Behavior and Social Interaction

Jasper Tom investigated patterns of people’s behavior in Pittsburgh’s Greyhound Bus Station  In this short introductory unit, we looked at ways in which the design of environments, and features within them, affects people’s behavior and interaction with each other. Design influences what people do, but […]

Environments Studio: Materializing the Invisible

Environments Studio: Materializing the Invisible

In Materializing the Invisible, we considered invisible and intangible phenomena—the systems, constructs, relationships, infrastructures, backends and other entities, physical and conceptual, which comprise or influence much of our experience of, and interaction with, environments both physical and digital. ‘The invisible’ here is potentially everything from […]

Exploring Qualitative Displays and Interfaces

Exploring Qualitative Displays and Interfaces

by Dan Lockton, Delanie Ricketts, Shruti Aditya Chowdhury (Imaginaries Lab, Carnegie Mellon School of Design) and Chang Hee Lee (Royal College of Art) Much of how we construct meaning in the real world is qualitative rather than quantitative. We think and act in response to, […]

Thinking About Things That Think About How We Think

Thinking About Things That Think About How We Think

We often hear the phrase ‘intelligent environments’ used to describe spaces in which technology is embedded, in the form of sensors, displays, and computational ability. This might be related to Internet of Things, conversational interfaces or emerging forms of artificial intelligence. But what does ‘intelligence’ […]

Fictions Matter Too

Fictions Matter Too…

Fictions Matter Too: A Vision for an Imaginaries Lab in Design “If men define situations as real, they are real in their consequences” William Thomas and Dorothy Swaine Thomas, 1928 — later named as the ‘Thomas Theorem’ The events of the last couple of years, […]