Angular measure

Angular measure

A few years ago I went to a talk at the RCA by Alex Lee, president of OXO International. Apart from a statistic about how many bagel-slicing finger-chopping accidents happen each year in New York city, what stuck in my mind were the angled measuring […]

Designed environments as learning systems

Designed environments as learning systems

How much of designing an environment is consciously about influencing how people use it? And how much of that influence is down to users learning what the environment affords them, and acting accordingly? The first question’s central what this blog’s been about over the last […]

The Hacker’s Amendment

The Hacker’s Amendment

Congress shall pass no law limiting the rights of persons to manipulate, operate, or otherwise utilize as they see fit any of their possessions or effects, nor the sale or trade of tools to be used for such purposes. From Artraze commenting on this Slashdot […]

The Convention on Modern Liberty

The Convention on Modern Liberty

Britain’s supposedly on the verge of a summer of rage, and while like Mary Riddell I am of course reminded of Ballard, it’s not quite the same. I don’t think this represents the ‘middle class’ ennui of Chelsea Marina. Instead I think we may have […]

Eight design patterns for errorproofing

Eight design patterns for errorproofing

Go straight to the patterns One view of influencing user behaviour – what I’ve called the ‘errorproofing lens’ – treats a user’s interaction with a system as a set of defined target behaviour routes which the designer wants the user to follow, with deviations from […]

Instructable: One-Touch Keypad Masher

Instructable: One-Touch Keypad Masher

It’s been a long time since I last wrote an Instructable, but as I’ve resolved that 2009’s going to be a year where I start making things again (2008 involved a lot of sitting, reading and annotating, and in 2007 most of what I made […]

Persuasive 2009

Persuasive 2009

UPDATED (7 April): Here’s an ‘author version preprint’ of the paper, Influencing Interaction: Development of the Design with Intent Method [PDF, 1.6MB]. At some point soon this version of the paper will downloadable from Brunel’s research archive, while the ‘proper’ version will be available in […]

Anti-teenager “pink lights to show up acne”

Anti-teenager “pink lights to show up acne”

In a similar vein to the Mosquito, intentionally shallow steps (and, superficially at least–though not really–blue lighting in toilets, which Raph d’Amico dissects well here), we now have residents’ associations installing pink lighting to highlight teenagers’ acne and so drive them away from an area: […]

Next week: a simplified Design with Intent toolkit, v.0.9

Next week: a simplified Design with Intent toolkit, v.0.9

The ‘Design with Intent method‘, on which I’m working as the first part of my PhD, has been fairly sparsely reported on this blog. This is intended to be an innovation method for helping designers faced with “behaviour change” problems come up with useful solutions, […]

Stuff that matters: Unpicking the pyramid

Stuff that matters: Unpicking the pyramid

Most things are unnecessary. Most products, most consumption, most politics, most writing, most research, most jobs, most beliefs even, just aren’t useful, for some scope of ‘useful’. I’m sure I’m not the first person to point this out, but most of our civilisation seems to […]

Staggering insight

Staggering insight

I’ve mentioned a few times, perhaps more often in presentations than on the blog, the fact that guidelines for the design of pedestrian crossings in the UK [PDF] recommend that where a crossing is staggered, pedestrians should be routed so that they have to face […]

The semiotics of signs vs fences

The semiotics of signs vs fences

Is the impact of the sign’s message increased or decreased by pairing it with a fence? What about when the fence is flattened? What about when no-one seems to have found it important to fix? Why?