SusLab Home Energy Hackday, Dana Centre, Science Museum, London SW7 5HD Saturday 9 November, 8.30am – 8.30pm Sign up at Eventbrite Are you interested in energy, design, prototyping or user research? As part of the European SusLab project, we’re running a one-day hackday event to explore new ways of making home energy use more tangible, […]
All posts by “danlockton”
AcrossRCA Seeing Things: introducing the week
We now have a diverse group of twenty students, from 12 different RCA courses, from all six schools, signed up for Seeing Things (28 October – 1 November). The programme we posted earlier in the summer has changed a bit (see below) though the overall pattern of the week is similar. Our challenge over the […]
CarbonCulture blog launch
It’s been quiet here, for reasons which will be explained later, but in the meantime I should mention that CarbonCulture (with whom I’ve been working for the past two years as part of the TSB-supported EMPOWER collaboration) has a new blog. In anticipation of the […]
Mental Models and Imagining Energy
Written for the CarbonCulture blog Imagine how energy flows… You might think of something like a bolt of lightning, or visualise a glowing power cable. The visible glowing of lighting—at home, at work, and in our streets—is indeed a major use of energy, but in […]
Some Aspects of Energy Literacy
Written for the CarbonCulture blog It’s a concept really, a convenient way of quantifying the ability of different things to ‘do work’ in various ways. It allows gas, oil, coal, solar, and many other sources of converting and storing energy to be described in terms […]
Learning from game design: 11 gambits for influencing user behaviour
Games are great at engaging people for long periods of time, getting them involved, and, if we put it bluntly, influencing people’s behaviour through their very design. Something conspicuously missing from Design with Intent v.0.9 is a satisfactory treatment of the kinds of techniques for […]
Design with Intent toolkit 1.0 now online
It’s been a long time coming, but a year after v.0.9, the new Design with Intent toolkit, DwI v.1.0, is ready. Officially titled Design with Intent: 101 Patterns for Influencing Behaviour Through Design, it’s in the form of 101 simple cards, each illustrating a particular […]
End of the year
It’s been a very very very busy year, and that’s my main excuse for not blogging for far too long. There are many interesting people, interesting things and ideas and opportunities, and unresolved thoughts that need to be talked about, but haven’t been. And many […]
A survey
As mentioned here, I’ve finally got round to putting a survey online to capture some people’s experiences with using the Design with Intent cards. A few people have already very kindly filled in prototype versions of these questions in different contexts. So, if you’ve downloaded […]