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Persuasive games? “Every coin you pump into the bank is translated into gold, which can be used to buy weapons, items and armour for your character.”
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“A collection of interesting ideas curated by Joanne McNeil and Jerry Brito.” Via Ballardian (http://ballardian.com)
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“We saved our pocket money and bought a Forth-based dev environment called White Lightning. The manual was printed on dark green paper – we worked out why when we tried photocopying it so we could both read it at the same time…”
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“Escaping interfaces.” Similar to what happened with Lee Iacocca’s Interlock – http://architectures.danlockton.co.uk/simple-control-in-products/#interlock
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“We need an anti-curfew that fills our streets with the vast mass of well-behaved and well-intentioned people, rather than just the marginalised few that have no private space to which to retreat.”
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Mark Hurst. Some very interesting readers’ comments too.
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An old-but-good, well-reasoned rant from Mark Hurst: “It’s like opening a four-star restaurant, where everything is excellent – the service, the food, the decor, the live music, everything – and then putting moldy bread on the tables for customers.”
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“Before the clock, time was not something measurable, but felt, and the invention of the clock changed the way society thought about time.”
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