Join us online on Wednesday 22 October, 15.00–17.00 GMT+1 for Creative Futures in Education, the first edition of Designing Sustainable Worlds, a new hybrid seminar series from the Institute for Sustainable Worlds at Norwich University of the Arts. Speakers: Grace Turtle (Sandberg Instituut), Christian Petersen […]
All posts filed under “Design”
2024: Looking back (and forward)
This blog is now in its 20th year* and it’s been in the wilderness for a bit. I feel as though for the last few years, I’ve mainly used blogging, and the newsletter version of it, to recite lists of “things I have done”/”events I […]
Getting someone to do things in a particular order (Part 2)
Continued from part 1 These are the suggested mechanisms applicable to User follows process or path, performing actions in a specified sequence – they fall roughly into three ‘approaches’. In this post, I’m going to examine the System element approach. System element approach This approach […]
Lights reminding you to turn things off
Duncan Drennan, who writes the very thoughtful Art of Engineering blog, notes something extremely interesting: standby lights, if they’re annoying/visible enough, can actually motivate users to switch the device off properly: Our DVD player has (to me) the most irritating standby light that I have […]
Exploiting the desire for order
I met a lot of remarkable people in Finland, and some of them – they know who they are – have given me a lot to think about, in a good way, about lots of aspects of life, psychology and its relation to design. Thanks […]
Sarah Burwood: Tumble Sums
We’ve covered teaching machines and programmed learning textbooks a few times on the blog, and I’ll admit to a general fascination with analogue computing and similar ideas, ever since reading John Crank‘s Mathematics and Industry as a teenager, after finding it in a skip (dumpster) […]







