Following the recent post looking at aspects of casino and slot machine design, in which I quoted William Choi and Antoine Sindhu’s study – “[Casino] carpeting is often purposefully jarring to the eyes, which draws customers’ gaze upwards toward the machines on the gambling floor” […]
All posts filed under “Entertainment”
Making exercise cooler
Main image and above right: Snowdown aesthetic model; below right: Snowdown functional test rig prototype. Snowdown, by Matthew Barnett, is fantastic. Powered by a child exercising, moving the handle, it crushes ice cubes and compacts them to make snowballs. There are a lot of kids […]
The Terminal Bench
Mags L Halliday – author of the Doctor Who novel History 101 – let me know about an ‘interesting’ design tactic being used at Heathrow’s Terminal 5. From the Guardian, by Julia Finch: Flying from the new Heathrow Terminal 5 and facing a lengthy delay? […]
Learned down the gambling house
Michael Shanks’ Ten Things class at Stanford – which looks like a brilliant application of anthropological and archaeological thinking to design and technology – generated a very interesting project by William Choi and Antoine Sindhu analysing the architectures of control (psychological and physical) designed into […]
Thoughts on the ‘fun theory’
The ‘Piano Staircase’ from Volkswagen’s thefuntheory.com The Fun Theory (Rolighetsteorin), a competition / campaign / initiative from Volkswagen Sweden – created by DDB Stockholm – has been getting a lot of attention in the last couple of weeks from both design-related people and other commentators […]
Cialdini on the Beach
Self-monitoring is one of the most common persuasive techniques used in interface design: basically, giving people feedback on what they’re doing and what they’ve done. There are lots of issues about which kinds of feedback work best, in what circumstances, pairing it with feedforward, i.e. […]
High frequency ringtone download
High frequencies being tested in the urban badlands: see, no teenagers here! A lot of people find this site through searching for something along the lines of ‘Mosquito high frequency anti-teenager ringtone’, and are presumably disappointed when they find that there is no such ringtone […]
BBC: Bram Cohen on network neutrality
This BBC Newsnight story, by Adam Livingstone, about the possibilities of a two-tier internet – ‘BitTorrent: Shedding no tiers’ – has an interesting fictional ‘architectures of control’ example to illustrate the possibilities of price discrimination in networks (see also Control & Networks): “So there’s me […]
ZDNet: DRM train wrecks
ZDNet’s David Berlind has started to compile a Del.icio.us list of examples of ‘DRM train wrecks’, i.e. situations where the use of DRM has a distasteful corollary for consumers unaware of what they’re getting themselves into. “Most people don’t realize how much they’re giving up […]
High frequency wave files back up again
They’re back up (well, the wave files anyway), thanks to the Internet Archive.
‘Labels on digital content should spell out how easy it is to move from gadget to gadget’
A warning label mockup* The BBC is reporting that the All Party Internet Group (APIG), a cross-party group of MPs, has made some intelligent – and interesting – recommendations about explaining DRM more fully to consumers: “The MPs’ report made several recommendations and called on […]
More educational architectures of control: museums
A ‘traditional’ museum display cabinet in the Kremlin museum, Moscow. I liked the owl. Two very interesting posts from last week looked at the use of control in museum design – Frankie Roberto discusses trying to get children (in particular) to learn interactively, and Josh […]